low poly portrait 2

by Lazur - uploaded on January 6, 2019, 3:21 pm

Testing the shape-rendering:crispEdges as opposed to shape-rendering:auto.

Just added shape-rendering:crispEdges as a style element to the group of the paths. That ensures each ede to look alias, resulting no smoothing -anti-aliased edges- and no gaps rendered in between.

More resource-friendly solution than duplicating/cloning the graphical content for just "sharper" edges.

This one is saved as plain svg so the thumbnail is webkit rendered as seen with safari.

Added a red rectangle below the triangles so if the edges aren't "filled up" it should show through.

Seems to work fine unlike the inkscape rendered version:


2019 anti-aliasing Art Female gap issue image-rendering Lazur Low Poly Polygon Portrait remix+221112 remix+250219 remix+262015 remix+262016 remix+273894 remix+313189 remix+313190 remix+313191 remixes rendering test Semi-Realistic People shape-rendering test test images Triangles URH Woman
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